Difference between revisions of "Warmaster - Alternate Units"
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− | == Chaos Norse Marauders == | + | == Chaos Norse Marauders (Storm of Chaos) == |
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+ | <gallery> | ||
+ | file:WM SOC Chaos North Marauders 1.jpg|<center>Chaos Norse Marauders<br>GW Part 99061201031 | ||
+ | file:WM SOC Chaos North Marauders 2.jpg|<center>Chaos Norse Marauders<br>GW Part 99061201031 | ||
+ | file:WM SOC Chaos North Marauders 3.jpg|<center>Chaos Norse Marauders<br>GW Part 99061201031 | ||
+ | file:WM SOC Chaos North Marauders 4.jpg|<center>Chaos Norse Marauders<br>GW Part 99061201031 | ||
+ | </gallery> | ||
== Dark Elf Corsairs == | == Dark Elf Corsairs == |
Revision as of 04:48, 5 January 2017
Back to the Warmaster Collectors Guide contents page
In the early days of Warmaster, GW sometimes produced alternate units which could be used to add some variety to troops in an army. Most of these went out of production around 2003-4.
Contents
Bretonnia Knights Errant
Chaos Norse Marauders (Storm of Chaos)
Dark Elf Corsairs
Dwarf Hammerers
Lizardmen Slann Mage Priest on Palaquin
Empire : Mortar, Knights Panther, Knights of the White Wolf, Knights of the Blazing Sun, Elite handgunners, Elite Halberdiers. Steppe Horse Archers
High-Elves : Swordmen of Hoeth, Phenix Guard, Dragon Princes of Caledor
Orcs & Gobs : Gobelin Mortars, Savage orc Boys, Savage orc Boar Boys, Forest Gobelins, Gobelin Spider Riders
Chaos : Chaos Norse Marauders
Undead : Giant Scorpion