Difference between revisions of "Zombies - FTZ Fantasy Tribe (solid base)"

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file:FTZH-15.jpg|Variation 15: Helm (Norse). Empty eye sockets. Emaciated with slim lower part of face.
 
file:FTZH-15.jpg|Variation 15: Helm (Norse). Empty eye sockets. Emaciated with slim lower part of face.
 
file:FTZH-16.jpg|Variation 16: Helm (Persian). Empty eye sockets and closed mouth.
 
file:FTZH-16.jpg|Variation 16: Helm (Persian). Empty eye sockets and closed mouth.
file:FTZH-17.jpg|Variation 17: Helm (Skull cap). Wound or rotten left side of face results in missing feature of his left jaw area.
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file:FTZH-17.jpg|Variation 17: Helm (Skull cap). Wound or rotten left side of face results in missing feature of his left jaw area. The helm has two dents in it, one can be seen from the front, the other at the rear.
 
file:FTZH-18.jpg|Variation 18: Helm (Spanish). Empty eye sockets and emaciated with slim lower part of face. Almost skeletal looking.  Nose possibly rotted off.
 
file:FTZH-18.jpg|Variation 18: Helm (Spanish). Empty eye sockets and emaciated with slim lower part of face. Almost skeletal looking.  Nose possibly rotted off.
 
file:FTZH-19.jpg|Variation 19: Mummy. Has bandages across his face.
 
file:FTZH-19.jpg|Variation 19: Mummy. Has bandages across his face.
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== FTZ2  Zombie Attacking    ==
 
== FTZ2  Zombie Attacking    ==
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This Zombie has it's right arm up with it's hand above the head as if ready to claw down at someone. The left arm is across the body as if it has just swiped out at a terrified adventurer. The ragged shirt it wears has holes and is completely open on it's right side. An excellently detailed miniature, as the sculptor has spent time thinking about the movement of the clothing. Looking carefully, you'll see that the right shirt arm has slipped down showing the forearm, as it would naturally hang like this, but the left shirt cuff is billowing out, showing the movement of the arm inwards and upwards to the body. The torso itself, is twisted correctly for the swipe, and the legs are in a good balanced position for the attack. Very cleverly designed, but you'll find some of these details are missing in even some of the latest miniatures brought out. 
 
<gallery>
 
<gallery>
 
file:FTZ2-01.jpg|Variation 1: Aged. Older looking with wisps of hair on his head. Left eye socket is empty with only the left side of mouth open.
 
file:FTZ2-01.jpg|Variation 1: Aged. Older looking with wisps of hair on his head. Left eye socket is empty with only the left side of mouth open.

Revision as of 11:05, 28 February 2016

Citadel released the Fantasy Tribes Zombies in WD32 Aug 1982. Most are 28mm, from the tabletop to the top of the head. As you'll see there were a LOT of different variants to quite a few of the bodies in the range. So if you are a collector, going after this full set will keep you very busy. There were 8 different Zombies, all of which could have come with one of 27 different head variants and if that was not enough, you could also buy separate heads for conversions. No one really knows just how many variants there are out there and it's known that one variant has the same head, but is looking a different way. Richard (OrcLord) discussed this line with both the Perrys and Bryan Ansell. The story is that they made a bunch of bodies, weapons and heads and sat around one day mixing and matching to create variants. They did not systematically create all variations, but randomly a few of this and a few of that. When the moulds went bad, that figure was cut out, and when they needed new moulds they just made some more.

The Citadel FTZ Fantasy Tribe Zombies line were later shown in the Citadel Dragon catalogue 1983 under the C19/3 descriptor, and then again in the 1st Citadel Compendium 1983 under the C19 reference. The purpose of this page is to show images of the miniatures only seen as drawings in the C19 section of Citadel Compendium 1 and to add to the small pictures of some of the painted Fantasy Tribe Zombies at The Stuff of Legends.

FTZ Close up pictures of the heads

Each body's variant has been placed in the same order down the page for ease of recognition. The bodies names are correct as per the citadel catalogues, but the names that I have used to describe the individual head type are not official Games Workshop Citadel names. They are just to describe the head so it can be more easily recognised and remembered. A full description has also been given as some of each heads features may not be present due to original mould quality or damage received over time.

FTZ1 Zombie Staggering Forward

This Zombie has it's right arm down by it's side and it's left arm reaching out, as if it's stumbling forward and needs it for balance. It has it's shirt open at the front with it's guts hanging out.

FTZ2 Zombie Attacking

This Zombie has it's right arm up with it's hand above the head as if ready to claw down at someone. The left arm is across the body as if it has just swiped out at a terrified adventurer. The ragged shirt it wears has holes and is completely open on it's right side. An excellently detailed miniature, as the sculptor has spent time thinking about the movement of the clothing. Looking carefully, you'll see that the right shirt arm has slipped down showing the forearm, as it would naturally hang like this, but the left shirt cuff is billowing out, showing the movement of the arm inwards and upwards to the body. The torso itself, is twisted correctly for the swipe, and the legs are in a good balanced position for the attack. Very cleverly designed, but you'll find some of these details are missing in even some of the latest miniatures brought out.

FTZ3 Zombie with Club

FTZ4 Zombie with Butcher's Knife

FTZ5 Zombie with Axe

FTZ6 Zombie with Butcher's Cleaver

FTZ7 Zombie with Spiked Club

FTZ8 Slain Zombie

FTZ9 Assorted Zombie Heads

FTZ1 Citadel Miniatures advert