Difference between revisions of "Warmaster - Alternate Units"

From CcmWiki
Jump to: navigation, search
Line 20: Line 20:
 
file:WM Dwarf Hammerers 3.jpg|<center>Dwarf Hammerers<br>GW Code 99061205011
 
file:WM Dwarf Hammerers 3.jpg|<center>Dwarf Hammerers<br>GW Code 99061205011
 
file:WM Dwarf Hammerers 4.jpg|<center>Dwarf Hammerers<br>GW Code 99061205011
 
file:WM Dwarf Hammerers 4.jpg|<center>Dwarf Hammerers<br>GW Code 99061205011
 +
</gallery>
 +
 +
=== Lizardmen Slann Mage Priest on Palaquin ===
 +
 +
<gallery>
 +
file:WM LIZ Mage Priest.jpg|<center>Lizardmen Mage Priest<br>GW Part 99061208010
 
</gallery>
 
</gallery>
  
Line 29: Line 35:
 
Chaos : Chaos Norse Marauders  
 
Chaos : Chaos Norse Marauders  
 
Undead : Giant Scorpion  
 
Undead : Giant Scorpion  
Lizardmen : Slann on Palanquin
+
 
  
 
[[Category:Fantasy]]
 
[[Category:Fantasy]]
 
[[Category:Collectors Guide]]
 
[[Category:Collectors Guide]]
 
[[Category:Warmaster]]
 
[[Category:Warmaster]]

Revision as of 02:18, 3 January 2017

Back to the Warmaster Collectors Guide contents page

In the early days of Warmaster, GW sometimes produced alternate units which could be used to add some variety to troops in an army. Most of these went out of production around 2003-4.

Dark Elf Corsairs

Dwarf Hammerers

Lizardmen Slann Mage Priest on Palaquin


Empire : Mortar, Knights Panther, Knights of the White Wolf, Knights of the Blazing Sun, Elite handgunners, Elite Halberdiers. Steppe Horse Archers High-Elves : Swordmen of Hoeth, Phenix Guard, Dragon Princes of Caledor Orcs & Gobs : Gobelin Mortars, Savage orc Boys, Savage orc Boar Boys, Forest Gobelins, Gobelin Spider Riders Bretonnia : Knight Errant Chaos : Chaos Norse Marauders Undead : Giant Scorpion